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B18Opening

Caro-Kann Defense:Classical Variation

1. e4 c6 2. d4 d5 3. Nd2 dxe4 4. Nxe4 Bf5

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White to move

Legal moves
42
Games in the next 4 moves
1,649,712
Different positions among them
528,071
Named lines from here
8

See it on the mapOn the opening map

Black develops the light-squared bishop to f5 before closing it in with ...e6 — the most traditional main line of the Caro-Kann.

It is reached after 8 moves: 1. e4 c6 2. d4 d5 3. Nd2 dxe4 4. Nxe4 Bf5. It is a line of the Caro-Kann Defense.

White is to move and has 42 legal moves. Over the next four moves — two for each side — the game can branch into 1,649,712 different games. Those games reach 528,071 different positions: most positions can be reached in more than one way, 3.1 on average.

The Lichess opening list names 8 further lines after this position, such as Main Line (5. Ng3 Bg6 6. h4) and Flohr Variation (5. Ng3 Bg6 6. Nh3).

The same moves can be played in 13 different legal orders that all reach this position. For example 1. d4 c6 2. e4 d5 3. Nd2 dxe4 4. Nxe4 Bf5, which starts as the Queen's Pawn Game.

Map of every game of the next four moves after the Caro-Kann Defense: Classical Variation
Every game of the next four moves from this position, as the map draws it. Each ring is one more move; the outer ring holds all 1,649,712 games.

Move by move

  1. 1. e4King's Pawn Game
  2. 1... c6Caro-Kann Defense
  3. 2. d4Caro-Kann Defense
  4. 2... d5Caro-Kann Defense
  5. 3. Nd2Caro-Kann Defense: Modern Variation
  6. 3... dxe4—
  7. 4. Nxe4Caro-Kann Defense: Main Line
  8. 4... Bf5Caro-Kann Defense: Classical Variation

Named lines from here

Related openings

FEN

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